

So, in a last-ditch attempt to save the city, the magistrate sacrifices himself to cast you back in time so that you can identify the transgressor and stop them from dooming everyone to a golden death. When you arrive, you are informed that someone is going to commit a sin. You play as someone from the year 2021 cast back in time to an ancient Roman city, inhabited by 23 people, all of whom are trapped by “The Golden Rule.” If any one of those 23 people commits a sin, everyone in the city is turned to gold by a petulant god. It turns out living through the last gasps of a declining empire leads to a lot of artists feeling trapped in an inescapable cycle.
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The game is built around a time loop, which, despite my love for them, are getting kind of old. What they’ve managed to do with that team makes it doubly so. To build a 3D, first-person action RPG with a team that size is, in and of itself, impressive. Originating as a critically acclaimed Skyrim mod, The Forgotten City was built by a core team of three people.
